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	<title>The Art of Software &#187; About the Blog</title>
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	<link>http://orionseven.com/blog</link>
	<description>It takes a lot more than code to make software.</description>
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		<title>Hello there.</title>
		<link>http://orionseven.com/blog/2009/09/16/hello-there/</link>
		<comments>http://orionseven.com/blog/2009/09/16/hello-there/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 03:22:01 +0000</pubDate>
		<dc:creator>Bryan Smith</dc:creator>
				<category><![CDATA[About the Blog]]></category>
		<category><![CDATA[About]]></category>

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		<description><![CDATA[I&#8217;ve debated writing a blog for a while. I tried four years ago and the groove never stuck. But for the past two years I keep saying to myself and those I work with &#8220;I should write a blog&#8221;. Or at the very least have a place to point out things of interest. You see, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve debated writing a blog for a while. I tried four years ago and the groove never stuck. But for the past two years I keep saying to myself and those I work with &#8220;I should write a blog&#8221;. Or at the very least have a place to point out things of interest.</p>
<p>You see, I&#8217;m interested in the Art of Software. An awful lot goes into any given piece of software. Software starts as an idea and doesn&#8217;t magically morph into the next juggernaut website, desktop app, or iPhone application. Thought goes into it, about a whole host of topics: what language, what database, how will it work, how will it look, how will I sell it, should I even sell it, will anyone use it, how do I let them know it exists, how do I support it. And on and on and on.</p>
<p>So here I go again&#8230;</p>
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